Friday 23 April 2010

Baby-Steps

The thing with suddenly deciding to quit an MMO is that you don't do any of the sensible things you really should do. You never think 'Well, maybe in four-and-a-half months I'll decide on a whim to come back to the game, maybe I should get all my crap in order before I leave.' So here I am, with half my stuff stuck in the nether regions of of a not-particularly friendly 0.0 station.

Bugger.

I decided, after a while, to deal with this by pretending I'd intended it all along. A clean break with my past, I retroactively asserted, was clearly the best thing to do. I didn't need those ships anyway...

So, now I find myself in a dusty old Harbinger fitted out for long-range 'oh-I-wish-I-was-a-zealot' work - possibly the worst ship in the world for trying to escape hostile space short of a frighter, though at least than I could try it for the sheer brass-balls value - with two tasks to attend to.

1) Logistics

and

2) Finding a corp

The first bit was relatively simple. Two hours of liquidation and hauling (thank god, by the way, for the usable new browser. It makes hauling so much less of an eye-gouging pain than it used to be. I just head onto a webcomic, click 'random' in-between gates and the watch the systems fly by) were enough to put me back on my feet, plus I remembered where I'd stashed my all-important insurance missioning battleships. It's incredibly important to have at least one of these in case everything goes tits-up for you. Unless you want to grind Level 1 missions in an Ibis, of course.

The second part... now that would be trickier.

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